twitter


I updated my storytelling video. You can view it below.

Digital storytelling is a way to create videos that tell a story. It uses pictures, narration, music, and sometimes video. Using Window's Movie Maker, I created a digital story about places in the community where I work. In our kindergarten curriculum, students must know the places in the community. You can view my video below.




Uses in the classroom: Digital storytelling can be used to tell any story. Students can reach many levels of Bloom's Taxonomy (applying, analyzing, creating). They can tell the story of a community, a person/groups of people, historical events, and much more. I would suggest using digital storytelling with older students. 

Issues to consider: When using digital storytelling with students, make sure they use appropriate language, music, and images. Students will need to follow copyright and creative commons laws. 

Copyright:
Music - "Favorite Secrets" by Waylon Thornton (http://waylonthornton.tumblr.com)
Photos were taken by my colleague Scott Hart and myself
Video was created using Window's Movie Maker.
Voice recording was provided by me.


Storify is an online resource where people can create a story or poster using multimedia elements. This resource allows you to pull videos from YouTube, pictures form Flickr, or sound clips from SoundCloud. You can also pull things from Facebook, Twitter, or Google+. You can view a storify project I created by clicking here.

Uses in the Classroom: Storify is another technology resource that can be used with students. Students can use Storify to create posters or stories of just about anything. This tool is a great way for students to demonstrate their knowledge of a certain topic since it allows them to access many other multimedia pieces such as videos or sound clips. For example, if students are learning about the planets, they could create a storify poster to explain what they have learned.

Issues to Consider: When using storify, teachers should ensure their students are using school appropriate language and information. Also, teachers may want to limit the use of images or information from Facebook or Twitter. Often times these social media resources are not available through the school's server. Also, social media is not always the best place to retrieve academically sound information.

Copyright: For my storify project, I referenced Ruth Clark's article about using effective graphics. The citation is included in the project and also below.

Clark, R. C. (2003). More Than Just Eye Candy: Graphics for eLearning. The eLearning Developers' Journal.

Video obtained from YouTube: What is Multimedia by ITHEDOOK
Image obtained from Flicker under Creative Commons from postmemes.com
Sound clip obtained from SoundCloud: The Preamble-School House Rock by Tai Perez


Concept mapping is a great tool to organize ideas. They can be used in several ways. By clicking the image below, you can view a mind map I created using MindMeister. This map shows how technology can be used to support and embrace technology in the classroom.

Uses for the classroom: Students can use concept mapping to organize ideas or thoughts. There are millions of pieces of information available, but sometimes it is hard to organize it all. Mind mapping would allow students to also present their information. Using technology resources to create mind maps let's students manipulate "bubbles" and easily insert information versus using pencil and paper. These resources also let students change font sizes and colors for emphasis. So, let's say you are teaching students about different types of animals: vertebrates and invertebrates. Students could create a mind map to demonstrate which animals are vertebrates and which are invertebrates. The online resources available also allow students to add images or symbols. Students could insert pictures of the animals to explain their ideas more.

Issues to consider: When having students create mind maps, be sure they are using accurate information. If students are adding images to their mind maps, be sure they are copyright friendly and that they site their sources. It is also important for students to cite where their information came from.

Copyright:
Resources used:
RTEC, W. (n.d.). Using Technology to Support Diverse Learners. Retrieved from http://opi.mt.gov/pub/CSPD/WestEdTechTips.pdf

Saravia-Shore, M. (2008). Chapter 2. Diverse Teaching Strategies for Diverse Learners. In Educating Everybody's Children: Diverse Teaching Strategies for Diverse Learners, Revised and Expanded (2nd ed.). Retrieved from http://www.ascd.org/publications/books/107003/chapters/Diverse-Teaching-Strategies-for-Diverse-Learners.aspx


Wissick, C. A., Schweder, W., & Gardner, J. (2004, March). Technology Applications to support Diverse Learners. Retrieved from http://www.ed.sc.edu/caw/sitepaper2004.pdf


Photo editing can be useful for teachers and students. Editing photos can be simple for beginners or more advanced. I used Photoshop to edit one photo in three different ways. You can see what I created below. My images were changed using some of the basic tools of Photoshop.

I also created an animated GIF, which you can view below. 

Uses in the Classroom: Photo editing can be used in many ways. Let's say for example, students are leaning about communities around the world. Students could locate pictures of places found in communities and edit them to create their own community. Photoshop allows users to select certain portions of photos and manipulate them. Being able to create their own community through photo editing would enhance their learning. They would be responsible for understanding the necessary components of a community in order to make their own. Photo editing would allow students to reach the highest level of Bloom's Taxonomy. Students would be planning, devising, creating, and producing. Students could also use the same ideas to create an animated GIF. They could compile pictures of places in a community and create the animated GIF using those photos.

Issues to Consider: Just like any project where students would be using pictures, make sure they are copyright friendly. Also, teachers should check the photos before the project is created to ensure use of school appropriate pictures.

Copyright: The butterfly photo used was found on FLKR. It was taken by Rodney Campbell. The photos used in the animated GIF were taken by myself in Mexico.